Bug #1961
[mesa] games are using software rendering
0%
Description
I double checked with two different AMD cards and the folks at #dri-devel:
<`ani`> OpenGL version string: 3.1 Mesa 18.1.5
<`ani`> server glx vendor string: SGI
<`ani`> client glx vendor string: Mesa Project and SGI
<`ani`> OpenGL vendor string: VMware, Inc.
<bnieuwen1uizen> The "OpenGL renderer string" Would be useful
<`ani`> OpenGL renderer string: llvmpipe (LLVM 6.0, 128 bits)
<bnieuwen1uizen> yep software
<`ani`> ok.
Installed on the system:
mesa 18.1.5-1
vulkan-radeon 18.1.5-1
xf86-video-ati 1:18.0.1-2
xf86-video-amdgpu 18.0.1-2
History
Updated by freemor over 5 years ago
Do you have a custome xorg.conf or files in the /etc/X11/xorg.conf.d/
If so please post those here
Updated by freemor over 5 years ago
In that case the most likely explination is that both cards require firmware blobs for 3D acceleration.
Please install lshw and post the output of:
lshw -numeric -C display
That will provid the numeric ID of the chipset that can then be searched for more information. Video card names and models are often confusing. You need to know the exact chipset you are dealing with. AMD and NVIDIA cards are notorious for not working well without firmware blobs.
Updated by freemor over 5 years ago
- Status changed from open to not-a-bug
Card not listed in H-node as working blob free.
Searching on 1002:67C4 and amdgpu Turn up references to it needing the amdgpu-pro kernel module which comes directly from AMD and So I'm guessing heavily blobbed.
Closing this as Invalid as it fall into the requires nonfree firmware category.
Updated by ani over 5 years ago
Is there no way to get any of these two cards to run with free software? Is the hardware acceleration entirely deactivated without proprietary software?
Will none of these cards make the computer better?